2007年08月27日 月曜日
Cyberpunk and Techno-Orientalism
by Mizuko Ito
This is the second in a three part series on Cyberpunk by Mike Dillon. Part One is here.
Cyberpunk literature is written by and written for a generation that occupies “a truly science-fictional world” (Sterling 1986, xi), producing work that is immersed in technology and pop cultural values “associated with the drug culture, punk rock, video games, Heavy Metal comic books, and […] gore-and-splatter SF/horror films” (Carroll 1990). No country has experienced as internationally recognized a technological quantum leap as Japan, and with the recent surge in desire for Japanese popular culture, it appears that associating the genre, whose myths and narratives, in the modern era, have primarily been of American hegemony (Morris 1997), explicitly with Japan is not only viable, but increasingly necessary. But a closer look at the attitudes toward Japanese animation reveals some fascinating ironies.